In previous posts I have talked about the advantages and disadvantages of the 6 button types, and how you can edit the colors of SVG’s, even in states and when they are used as buttons. SVG’s, being vector images are excellent for use in projects to be viewed on multiple devices, whether it is a scalable non-responsive or a responsive project (fluid boxes or breakpoint views).
Unique about SVG’s used as buttons, is the fact that you have control over the clickable area, which is not the case for other button types. In the example below you’ll see buttons which would have been impossible to realize with any other button type.
Watch this two-slide project. The Title slide is taken from the QSP ‘Legacy’ (non-responsive), but I have changed fonts (not fan of Arial). The second slide uses an edited master slide from that same QSP. Click the buttons in circular image in any sequence, and you can also reset the slide (used the Scenario 2 technique described in Replay Slide)
Setup Clickable Area
The 6 buttons in the circular arrangement have overlapping bounding boxes. Have a look at this screenshot:
By unchecking the option ‘Enable Click in Bounding Box’ the clickable area will be limited to the space within the colored shapes, and those do not overlap.
I kept only the Normal and Visited InBuilt states of the buttons . In the Visited state I added an icon (also SVG) from the Assets panel, colored in the same color of the button (which was dimmed). That icon also covered up the number, which was part of the button SVG. Here is the Object state panel for button 6:
For this button I used an icon from the Assets panel. and added a text caption close to this button. The bounding box of the SVG is encreased so that the Reset text looks to be inside of the box. In this case The default option under the Style tab ‘Enable Click in Bounding Box’ remained checked. It now looks as if the learner can click both text and icon. I didn't use the padding option, which would make the icon smaller inside the bounding box.
The information is stored in a multistate shape, where the Normal state is invisible (Alpha and Stroke set to 0). A two state shape is used for the final image, which is in a custom state of a circular shape. That circular shape also has an invisible Normal state.
For the multistate objects the option ‘Retain State on Slide Revisit’ remains unchecked. Since the Reset button is re-entering the slide, all multistate objects will automatically revert to their Normal states.
Actions and variables were custom made, I didn’t use any of the click-reveal interactions from the QSP’s. Sorry about that, but I’m so used to create that type of interactivity that it comes almost naturally. One tracking variable for each buttons was needed to have the final image appear after all buttons have been clicked.