Intro
As promised, here is the second but not last part of my soap about using (free) widgets to create customized questions. One of the most versatile widgets for this goal is the TextArea widget, it will be the only 'star' today. Not only is it a very fine alternative for Text Entry Boxes because it allows for better formatting, text wrapping and if necessary the appearance of a vertical scroll bar, but it can be associated with a variable, which makes it accessible ...for advanced actions!
I will illustrate the use of the TextArea widget for Short Answer questions with a lot more scoring options than the default Short Answer question and for Fill-in-the-Blank questions.
In this blog post I will explain how to use this widget and its possibilities, In detail explanation of the advanced actions can be found in this article
Using TextArea widget for Custom Questions
Example movie
- Short answer question (roundtripping): score will be based on keywords, all keywords have to be in the answer to get the score.
- Short answer question (languages): partial scoring but also on keywords, each correct keyword adds to the score
- Short answer question (web apps): only one out of 2 keywords needed to get the score
- Fill-in-the-Blank question (twitter): with partial scoring, each correct word adds to the score
On the score slide you will be able either to Review the questions or to Retry all questions and increment your score.
TextArea widget
This widget can be associated with a user variable, but you will have to define that variable separately (Project, Variables), same way I described for the Radiobuttons and Checkboxes widgets in part 1 (Widgets and Custom Questions - part 1). The first image of the Gallery shows the properties of the widget used on the first question slide (about roundtripping), WidgetRound, . Those properties are easy to configure, and the user variable is v_roundtrip. When exploring this widget I was excited by the fact that this variable will store the complete text that is entered. This looked like a promise for multiple possibilities in Short Answer questions. I never used the default Short Answer question because the score can only be attributed if the Short Answer is totally correct! And this is rarely necessary as I heard as well from other users on the forum. Usually the short answer should get a score when it mentions some keywords, not when it is exactly the same as the "correct entry".
- TitleSA1 = title of the slide (text caption)
- Quest1 = question (text caption)
- BtSubmitRT = button Submit (interactive)
- BtContRT = button Continue (interactive)
- WidgetRound = TextArea Widget
- RTFeedback = text caption with Feedback (non interactive)
- ScoreRT = text caption showing the score (non interactive)
- RetryRT = text caption that will show up if the question is retaken (non interactive)
If you switch the place of the Widget with one of the buttons, it will not be functional! I had to put the three last captions on top of the widget because they are partially covering up the widget's text box when they appear. They do not interfere with the widget's functionality because they are not interactive.
Question slides - description
1. Short answer - all keywords necessary
2. Short answer- partial scoring
Up to 4 keywords can result in a score, each keyword adds 2 points, the max. score thus being 8 points.
Setup of the widget and the objects on the timeline are the same as for the first question. The big difference is of course the advanced conditional action attached to the Submit button. Here it is a combination of 4 different decisions, one for each keyword.
3. Short answer - one out of two keywords
Two possible correct keywords (Flash + Dreamweaver), but the user needs only to have one mentioned in his short answer. The situation is the same as for the first Short Answer, with one condition in the setting 'Any of the conditions true', but again taking into account the case sensitivity. Widget Properties and objects on the timeline are similar to the first question.
4. Fill-in-the-Blank - 3 fields with partial scoring
In the third image of the Gallery you will see the Timeline of this slide, that uses 3 instances of the TextArea Widget. Perhaps you wonder why I prefer TextArea to Text Entry boxes? The user input in a TEB has to be confirmed, either by a Submit button or by a shortcut, which is not the case for TextArea. The user can change his input if he wants and the value of the associated user variable will be adapted in real time.
Possible issues: you'll have to try a little bit to have the right size and position for the widgets. I first typed the correct terms and positioned the widget on top of those, but had to adapt the position even with the same font/fontsize.
In this FIB you cannot give the user the possibility to choose from a dropdown list, only to type the answer.
Partial scoring is however possible, the advanced conditional action attached to the Submit button is rather similar to the one used for the second question (Short answer with partial scoring). Again you have to take into account the case sensitivity.
Results Slide
- v_try = 0 is inital value, when the user takes the quiz for the first time
- v_try = 1 when he retakes the quiz
- v_try = 2 when he reviews the quiz
Those values will be used to re-initialize each question slide (see article).
One drawback of the used widget: it is not possible to reset the value of the variable to void/null/empty! You can reset the associated variable to a Null value, but this will not be reflected in the display of the TextArea on the slides. Once the user has entered something, it will stay there until he changes it himself. You can watch this with the Retry functionality in the sample SWF.