Since Captivate 4 you have access to a whole bunch of system variables, and you can create your own variables. It is possible to change variables and thus taking more control over your Captivate-movie.
If you feel uncomfortable with or puzzled by this introductory paragraph, please read on. Probably you never used a scripting language, or you never liked... maths? But I think it is really worthwhile to get some hints about the power of those variables are and their possible use. For this reason I did create a starters tutorial, with practical examples and ... without writing any script (called Advanced actions in Captivate). If you want more later on, I do plan to write a second part, where simple advanced actions will be used to give you even more power with the variables. All examples can be used in Captivate 5 as well as in Captivate 4.
Not curious yet? Do you know how to hide the playbar temporarily for a couple of slides? Or to turn off the navigation in the Table of Contents? Or to show the score of a question slide without having to type a lot? Then have a look at the examples in this tutorial:
Use the power of variables in Captivate 5 and 4 - without advanced actions
Normally the action linked to a button or a click box is activated by clicking on them. However it is possible to add a shortcut key as an alternative method of activation or even to replace the click entirely by a shortcut key. You should be careful: it is not possible to have different active objects (like buttons, click boxes) on one slide to have the same shortcut key, not even when they are visible at different moments in the timeline. If you assign the same shortcut key, only one object will react to it: the object that is the lowest on the timeline (= the first created object if you did not change the order). Flash-adepts will use the words Z-order or stacking order.